Devlog 27-Jan - 2021 - Game news


Greetings players,

Dokan here, with the weekly update on the project. 

Game News

This week I focused hard on beginning the Quest line, and implementing the story of the next part. As you can imagine, any suggestions that were given to me (the last 10 days) are probably not going to make it into this upcoming version but in the next one, (those that I see fit)  There is a specific time frame where I test things such as those (Game mechanics etc.). Otherwise the next version will be delayed too much and we don’t want that.

 and not compromise on this. (Some small further delay is probably expected as we're still investigating.)

Upcoming plan

Good news, next version is progressing smoothly, let’s hope there’s not too much delay from the art (worst case, some scenes will be added later), I still have much to do too of course, then we can start beta testing. Subsequently, we will proceed with the early release (until some major bugs are fixed) and then release the official version. (My plan is within February, close to the end of it, I say this with caution as we never know what the future holds)

A man of Culture (Truly)

I want to express my condolences and respect to a fellow Patron and friend, Zagreus who recently lost his life due to a bike accident. You're gone but not forgotten, and will be missed. You were and always will be irreplaceable buddy.  Always.

. . . 

More details on the Patreon post, (about polls etc, tier changes and more)

That will be all for now, thanks for reading, and see you next week.

Dokan

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